dCache is a disk based cache system that is used to buffer data transfer to and from tape. It is also use to host a general disk scratch pool that is shared among most Intensity Frontier experiments.
This page will eventually discuss Mu2e's use of dCache. For now it just has some links to monitoring tools. There is some information about dCache in a talk from a Software and Simulation meeting:
To check available space on the scratch partition, visit:
and look at the line for "PublicScratchPools". On September 1, 2014 it shows a total size of 266 TB with about 88 TB free (here I am using TB=1,000,000 MB).
If you click on the link "PublicScratchPools" you will see additional details appear at the bottom of the web page. This tells us that the 266 TB is broken up into 7 separate pools, 5 of about 45 TB and two of about 20 TB.
I don't know the high water mark at which least recently used (LRU) replacement begins - I will ask.
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